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PD80_04_Selective_Color (with this you can make roads less green, but there is downside. MagicHDR (this makes sim world alive, but not too much od HDR magic)Ĭ. AdaptiveSharpen (littlebit sharpening, value 0.15 is ok)ī. With that key combination, you can test you settings easily.Ĥ) Pick that MSFS2020_HDR_SHARP_DISABLE_GREEN.in fileĥ) Choose effects (these should be ready bacause of that selected. HOME key is Reshade´s toggle -key, with that key you are able to edit you settingsī.put there some key bind to "activate reshade settings" i have it with CTRL HOME. Move file (in this zip) MSFS2020_HDR_SHARP_DISABLE_GREEN.ini to same folder where msfs2020.exe isĪ. Select only these packages ”Legacy standard effects” and all effects from that packageĬ. Here is my settings in action: Īnd here is my settings with screenshot: ī. MHW - Reshade Injector Helper.I am using reshade to disable green roads. This is for those interested in checking that there are no virus' with any included files: This has also been tested with strackers loader, which is compatible. You can use it as a launcher for MHW, as it uses steam natively to load MHW, so game time, overlay etc will still load as normal. ![]() The executable (MHW - Reshade Injector Helper.exe) will need to be ran EVERY time you wish to have ReShade run with MHW. ![]() The Injector is found at this site, if you wish to set this up manually : The MHW - Reshade Injector Helper.exe loads a file called inject.exe with the argument to look for the MonsterHunterWorld.exe and then asks steam to run the MHW Game. This will then automatically pick up your current reshade settings, along with your effect search path, texture search path and screenshots. #Cant choose reshade screenshot path .exe#exe has ran atleast once, delete ReShade.ini and rename your dxgi.ini/d3d11.ini to ReShade.ini (it won't be replaced by the mod's version as it is only created if there is none present) To use your already made ReShade configuration, in the MHW Folder (mine is found on C:\Program Files (x86)\Steam\steamapps\common\Monster Hunter World, yours may vary) find either dxgi.ini or d3d11.ini depending on which version of D3D you have used and copy this to the same folder as the provided ReShade.ini that is created once the. #Cant choose reshade screenshot path install#This mod assumes you have already used ReShade before or already have your game setup for ReShade, if not please install ReShade ( ) with it's included shaders and ignore the next instruction. If you need a screenshot guide, there is a documentation file in the optional files section which can guide you through all of the above.ĭelete the executable, ReShade64.dll, ReShade.ini and inject.exe. Screenshots wherever you want these to be saved to if you use this functionality. Texture Search Path should point to : \reshade-shaders\Textures
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